<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ryan Teo Portfolio]]></title><description><![CDATA[Ryan Teo Portfolio]]></description><link>https://www.ryan-teo.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Apr 2026 03:40:53 GMT</lastBuildDate><atom:link href="https://www.ryan-teo.com/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[AI slop makes me more bullish on combat sports. Here's why.]]></title><description><![CDATA[We’re living through a technological inflection point. Every week, it feels like AI gets better at something that used to belong exclusively to human experts: composing songs in Suno , generating art with Midjourney , producing films with Seedance  or building playable worlds with Genie . When it comes to content, AI raises the ceiling and lowers the floor. The worst content is getting better. The best content is getting cheaper. While this progress is exhilarating, it also creates a new...]]></description><link>https://www.ryan-teo.com/post/ai-slop-makes-me-more-bullish-on-combat-sports-here-s-why</link><guid isPermaLink="false">69a4b45dfe2730c04131dff6</guid><pubDate>Sun, 01 Mar 2026 22:20:50 GMT</pubDate><enclosure url="https://static.wixstatic.com/media/8df42f_f4da981987764a99bdb2a913057dc99e~mv2.png/v1/fit/w_1000,h_1000,al_c,q_80/file.png" length="0" type="image/png"/><dc:creator>Ryan Teo</dc:creator></item></channel></rss>